
A Boy and His Kite was a short film made by Epic games in 2015 to showcase how Unreal Engine could be used (for free with no royalties). They did this by creating animated projects with real time rendering of 30 frames per second, effects, dynamic lighting, depth of field, motion blur and procedurally placed vegatation on the landscape.
Morgan Lives in a Rocket House

New Zealand animator Peter Monga created an animated preschool series by himself using Unreal and without the need for a render farm after watching A Boy and His Kite. It was inspired by old stop motion T.V shows like The Wombles, Postman Pat and Pingu. It uses Unreal Engine for shading, lighting, effects, rendering and compositing stages of the usual animation pipeline
Allahyar and The Legend of Markhor

Made by Pakistani studio (3rd World Studios). They used Unreal Engine for previs, environments, effects, shading lighting and final delivery of frames. It has also sped up post-production as everything rendered as a beauty layer instead of multi pass rendering .

French Animator Michael Bolufer used Unity Game Engine to create Mr Carton. The reason for this was because he found the traditional 3D tools to be to time consuming. Used Blender, 3ds Max and Unity for the modelling, rigging and animation
No comments:
Post a Comment